Redrawing buffer content

Is there a way to just redraw a single buffer? From the looks of it I’d have to make a new graphics engine and make the buffer on that engine but I’d also need to make a graphics state guardian. I can’t seem to figure out how to create the Gsg. The manual says there should be a makeGsg function in base.graphicsEngine but there doesn’t seem to be.

Well, you can temporarily turn off the other buffers/cameras and use base.graphicsEngine.renderFrame(). Then, turn the others on again.

Thanks pro-rsoft, that was simpler than I thought.