So, I’ve recently been advised to switch from standard key-events to raw key-events when handling control-mappings.
However, I find myself uncertain of something:
If I use “ButtonThrower.setButtonDownEvent” to catch all keys, and print out the result, what would be the output on an international keyboard?
That is, if someone with a relevant international keyboard were to run the following, and then press, say, “ě”, what would be the output?
from direct.showbase.ShowBase import ShowBase class Game(ShowBase): def __init__(self): ShowBase.__init__(self) self.accept("escape", base.userExit) self.buttonThrower = base.buttonThrowers.node() self.buttonThrower.setButtonDownEvent("keyInterception") self.accept("keyInterception", self.keyInterception) def keyInterception(self, key): print (key) app = Game() app.run()
(I’ve tried setting the OS’s “input source” to various international layouts, but it doesn’t seem to affect the above, or the effect of a standard key-event. And since I’ve had a report of a key not working, that seems to suggest that while the “input source” affects things like ordinary typing, it doesn’t affect the key-events used by Panda.)