py2exe libpandaexpress.dll

I’m not sure if this is the correct category for this question, but…

I tried to make the game “client” with py2exe, but when i run the .exe file i get this error: “Cannot find libpandaexpress.dll”

Any help on fixing it would be greatly appreciated.

Just include all Panda’s .dll.
Have you followed this :

Thanks, here’s the response i get:

NameError: name ‘exit’ is not defined

[size=75]Please see this post why the exit gives an error:
I believe it has been fixed in 1.5.2, but I’m not sure.[/size]

How I fixed this was: From my local Panda3D copy, I removed the direct/ and direct/init.pyc files, and moved all directories from direct/src/* to direct/*, and then removing the direct/src/ dir, so I would end up with a directory structure like:
Instead of direct/src/actor etc.
That perfectly solved the issue here.

It won’t work
And when i run the python file itself, i get this:

File “C:\Panda3D-1.5.2\python\Lib\site-packages\pythonwin\pywin\framework\”, line 310, in RunScript
exec codeObject in main.dict
File “”, line 1, in
from pandac.PandaModules import loadPrcFileData
File “pandac\”, line 5, in
File “pandac\”, line 15, in
ImportError: No module named direct.directnotify.DirectNotifyGlobal

So, pro-rsoft, do you always relocate those files every packing time ?
I don’t like letting my hands wet doing the same thing around that **** hole.
Just use my setup script there, end of problem. My script takes care all those “features”.

@Awky, oh yeah you will need to make another which imports all those modules, I just created a little unix/python script to do that.

@ynjh_jo, no, just once, cuz panda imports work the same afterwards. But I’m only packing once per two months or so, normally I’m on linux :wink: Plus, I’m using pyInstaller instead of py2exe, I find it to work much better than py2exe.

sure, but still you have to do that, and the worse thing is you’re encouraging other ppl to do it too !