I was wondering if someone may have some insight/misc thoughts into an issue I’m having. I’m looking to try and copy an existing prototype for use in the scene graph. I have alot of “bricks”, and each of these bricks have the same basic collision spheres. So I’ve created a prototype collision sphere that I’d like to clone every time I create a new brick.
So my question is, when I make a copy of this prototype collision sphere for each instance of the brick, should I do a simple copy, or do I need to do a deep copy? And taking a step back, can I just copy/deep copy such a collision object, and have it be a seperate/unique/legit object as far as Panda is concerned? Or wil that just not work?
Sorry if the question is a bit convoluted. I seem to be having a difficult time asking my question.
Thanks for your time,