Problem with network code

Hello, i’m starting to work onto a game, and i’m horribly stuck on the networking part, i tried the panda3d client-server in the documentation, well, seems there’s only python documentation on it… tried asio, cant find a good tutorial that actualy compile, tried… about 5 or more other sockets library, none work/got good documentation.

Realy, i’m stuck for like two years on the multiplatform sockets problem, anybody out there can possibly help me? in any way with any library that is multiplatform (if mac is excluded, i wont cry)

Thanks in advance to anyone who will try to help.