(This does work in dev environment)
When I compile my launcher application through deploy-ng for use with my game I get this error.
Traceback (most recent call last):
File "__main__", line 1, in <module>
File "importlib._bootstrap", line 1023, in _handle_fromlist
File "importlib._bootstrap", line 219, in _call_with_frames_removed
File "importlib._bootstrap", line 971, in _find_and_load
File "importlib._bootstrap", line 955, in _find_and_load_unlocked
File "importlib._bootstrap", line 665, in _load_unlocked
File "importlib._bootstrap", line 807, in exec_module
File "PyQt5.QtCore", line 1, in <module>
File "imp", line 343, in load_dynamic
File "importlib._bootstrap", line 684, in _load
File "importlib._bootstrap", line 658, in _load_unlocked
File "importlib._bootstrap", line 571, in module_from_spec
File "importlib._bootstrap_external", line 922, in create_module
File "importlib._bootstrap", line 219, in _call_with_frames_removed
File "importlib._bootstrap", line 971, in _find_and_load
File "importlib._bootstrap", line 953, in _find_and_load_unlocked
ModuleNotFoundError: No module named 'PyQt5.sip'
I even included PyQt5.sip in ‘include_modules’ and that didn’t work.
PyQt5-sip is also in requirements.txt
Help would be very much appreciated.