problem with CollisionEntry::get_contact_point

I am trying to get the contact point at which a CollisionRay collides with some visible geometry. However the data is not available since has_contact_point() returns zero. Is there a way to retrieve the contact point?

Try get_surface_point.

yes that is what I need. Thank you for your help I cannot believe I didn’t see that I guess I just assumed I needed to do something with the into geometry before the point can be obtained.