PortalNodes are kicking my butt

I can’t seem to get them to work… at all. It’s hard to tell if i’m doing something wrong since i’ve never seen a working implementation.

Anyone have some code laying around that i could peek at?

Are you planning on creating a portal-based renderer? If so, may I suggest an alternate method other than using portal nodes?

There’s an algorithm out there called “image space portals.” It’s nice and clean, and it doesn’t really require any particular support from panda. I think it would work very well for indoor games.

Thanks! I will look into that.

However, I’m curious as to the state of the portal implementation in panda. Is it flawed in some way that would lead you to suggest this avenue?

We’re not entirely sure what condition the portal system is in. It might be working, and it might not be.