Hi, I am a bit confused over what I thought would be the simple task of adding some point lights to a scene. I would expect them to produce an even circle of light around their origin (over flat ground), but instead I see a very distinct triangle or cone of color emanating from the point. I’ve uploaded a screenshot to better describe the result.
Here’s how I’m adding them:
self.plight = PointLight(‘plight’)
self.plight.setColor((1, 2, 1, 1))
self.plnp = render.attachNewNode(self.plight)
I think I’m missing something more fundamental about how a light interacts with the scene, but I’m not sure where to start. Any help is appreciated!