[/code]
self.dudeAnim = ActorInterval(self.dude, “walk”, loop = 1)
self.dudeAnim.setPlayRate(1)
self.dudeAnim.loop()
But this doesn't do anything.
[/code]
self.dudeAnim = ActorInterval(self.dude, “walk”, loop = 1)
self.dudeAnim.setPlayRate(1)
self.dudeAnim.loop()
But this doesn't do anything.
You can pass playRate to the ActorInterval constructor. 1 is the default value.
You cannot change the playRate of an already-constructed ActorInterval constructor.
David