picking ground and deferred rendering.

if you investigate, here another precision: In fact with RTMCopyRAM, my depth texture doesn’t ‘works’, it’s fully blank,
I suppose the problem is linked to this post:
panda3d.org/forums/viewtopic … 5b3375cb4a

(except I’m on linux right now ( ubuntu 10.4, panda3d 1.7.0, 8600gt))