This is where the table size or the scaling values become most relevant, the tiling or repetitiveness happens when you wrap over the permutation table, so with scale = 1, your noise point must go from 0 to 255.
Yes, you can use StackedPerlinNoise (Panda3D: StackedPerlinNoise3 Class Reference) which do all the dirty work for you You can specify the number of perlin noise to stack, the freqency gain and the amplitude dampening.