Perlin noise constructor and method(s) use

This is where the table size or the scaling values become most relevant, the tiling or repetitiveness happens when you wrap over the permutation table, so with scale = 1, your noise point must go from 0 to 255.

Yes, you can use StackedPerlinNoise (Panda3D: StackedPerlinNoise3 Class Reference) which do all the dirty work for you :slight_smile: You can specify the number of perlin noise to stack, the freqency gain and the amplitude dampening.