I’ve benn using the pandaAI pathfinding and I found something really annoying.

The pathFindTo(pos) is not moving the node to the exactly pos. Sometimes it moves to the right pos, but sometimes the .getDistance() returns 3. :frowning: 3 might not be a big number but it makes a big difference in game.

Do you guys know why this happens? Or how to fix?
I tought that when the getDistance() < 3 i would call seek/pursue (seek and pursue always go to the exactly pos [i think])