PandAI Pathfinding display?

Does anybody know how you can display the path that is going to be taken by a character in PandAI?

The tutorial video on youtube youtube.com/watch?v=ACLuXWkp … r_embedded shows what I would like, near the end. As I am trying to use pathfinding with static obstacles to define a character to walk inbetween two models imported as egg files.

Two cubes work fine, but these which are slightly curved shape, either result in no desitnations found, or he runs through them… so I was wondering if there is a way to display visually the path he is due to take if one exists, or if anyone can help otherwise?

May be this topic will be helpful [Path finding that returns a collection of nodes)