Hi, here is something that I have been working on for the last 1.5 months, a level editor (open source) for Panda3d (heavily work in progress as of 26/2/2021), & sorry for the horrible demonstration the editor is much more capable of even at this stage, (it’s my laptop ), anyway here it is
To give the editor a modern & clean look I recreated about a dozen wx-python widgets from scratch using nothing but wx-python’s Wx-Window base class, let me know what you guys think about it.
Besides an asset manager, users can create programming assets and editor tools via PandaEditor’s base classes
A user mod is a basic python object, inherited from PUserMod, it’s public attributes can be modified via ObjectInspectionPanel, it has some convenient methods
Similarly an editor tool is inherited from PEdToolBase, however it is only executed in editor mode, it also has two convenient methods
Plan to release PandaEditor is 3rd week of March 2021.
In my next demonstration (in a day or two) I will showcase usage of PUserMod and PEdToolBase.
If you like this and want to support, help me buy a new laptop.
I have setup a temporary patreon page to collect some minimum budget to buy a new laptop, I have provided some more info on this and PandaEditor in general, at here helpMeGetANewLaptop
Thanks, stay blessed and happy coding.