Panda3D in a CAVE???

There are a few forum posts (mostly from 2004 - 2008) regarding how to run Panda3D on a CAVE-type display. I’m starting to undertake the same task (3-wall + floor system with a 4-computer cluster in which each wall is rendered by a separate Windows PC).

I should be fine with the moving-eye viewpoint calculations per screen, but if anyone has example code for the clustering communication, it would be helpful. Otherwise I’ll try and build it from scratch.

I’ll also reiterate a point from a previous post that the DirectD server (necessary for Panda3D clustering, I think) doesn’t seem to be included in the builds.

Thanks for any help,
-Eric