Hi, everyone, I’m Herbet and this is my first post.
I’ve been reading about Panda3D and I’m considering to use it to my haptics application project. I need to do Linux and C++ applications where the user interacts with the 3D scene with haptics interfaces. So far I have used the PHANTOM Omni in my other applications (without Panda3D).
To accomplish this task I have realized that I need the following:
A graphic engine -> Panda3D
A haptics engine -> OpenHaptics Toolkit, which It’s the one used for the PHANTOM Omni.
But with those I need to know something:
- For instance, Is it possible to directly call OpenGL functions with Panda3D? I ask this because the OpenHaptics Toolkit uses OpenGL functions to make the 3D cursor collision detection (it uses de feedback buffer)
- Are there some wrappers for some of the elements I listed? Someone has been working in a project that uses Panda3D + Haptics?
Thank you in advance
Herbet Ferreira