Panda3D Futures

I think we completely agree :slight_smile: : the demo should be well documented and easy to expand/change step by step. Also, I think that properly using OO can abstract away a lot of the complexity a beginner may not want to see yet.

Many people who create free games use an existing games as a starting point: they make a mod. They often pick a commercial engine, like the unreal engine, because they have played a game with it that is good looking and fun. They can slowly change one thing at a time and still have a nice, playable game at each step of the way.