Panda3D 1.7.0 install on Snow Leopard does NOT work

Tried installing Panda SDK 1.7.0 (todays Mac build) on a 2009 MBP. Mac OS X.6.3. Python:

Python 2.6.1 (r261:67515, Feb 11 2010, 00:51:29) 
[GCC 4.2.1 (Apple Inc. build 5646)] on darwin

Never had anything Panda installed on it. Downloaded the CG Tools.

Error from my game:

from panda3d.core import loadPrcFileData

Other imports directly in the Python console dont work either. The file in paths.d is there and looks as it should. environment.plist is not found by locate. .bash_profile does not exist, too.

There have been troubles with the Mac install and the paths setting, so propably would not be surprised. But just a few days ago I asked rdb on the IRC channel if a out-of-the-box SDK install should work on SnowL and he said it should, hence this thread.

You need to run Python 2.5 and not 2.6 for it to work correctly. So, use “python2.5” (or rather, “ppython”) to run.

Alright, works, thanks. Maybe this can be added to the Mac OS X “getting started” page, I mean the one you see after installing Panda.

The “Getting Started on OSX” page instructs you to use ‘ppython’ rather than ‘python’. ‘ppython’ is a symbolic link that points to the right copy of Python.