Panda 1.9 (dev) on Win 7 x64

Hmm, okay. I do know there were some bugs with my strip cut index implementation at the time, but I fixed them later on. I’d be interested to see if the smiley distortion still occurs in a recent build, and if not, it’s probably something I had already fixed.

I did indeed add a configuration variable to disable the strip cut implementation, but I added it much later. For reference, it is as follows:

gl-support-primitive-restart-index false

However, I think it might also be likely that it is simply that the old .bam corresponding to the smiley.egg file is no longer valid. If so, disabling or clearing the bam cache or editing the .egg file (to update the modification timestamp) should fix the issue.


Anyway, apart from all that, I’d be really interested in learning whether the crashes persist in today’s version of Panda3D, after the changes I checked in yesterday. For your convenience, I uploaded an SDK build here:
rdb.name/Panda3D-1.9.0-x64.exe

Thanks for your help so far!