ODE Geometry, how to see them?

hi everybody,
I did not find any way to see the ODE geometry like OdeBoxGeom in order to have an idea of what’s happening on the scene

some suggestion? :confused:
thank you

There is no automatic way to visualize these things; if you want to see them, you’ll have to create ordinary Panda geometry to occupy the same space.


After messing with this problem myself I uncovered a few tidbits that may help:

  • While it may seem obvious, all of the Geoms have their origin in the center of the object. So an OdeBoxGeom that is 10 units cubed, and is positioned at 0,0,0 in the world, will actually extend below the ground plane by 5 units.

  • In addition to that, the OdeCappedCylinderGeom’s (or Capsule’s) height DOES NOT include the radius of the sphere that is placed at each end. So if you are going to draw your own or use a custom model, remember to add the radius to each end to get the correct size for representing the object in the view. (Capsule of height 10 and radius 1 is actually 12 high overall…)