Hi guys, I’m still a bit new to panda3D and ODE.
I’m using an ODE collisionEvent handler, and it works great. Is there any kind of attribute though that i can check periodically to determine when an object has no collisions? I need to be able to reset a few variables when the player is not in contact with the ground, and i can’t figure out how.
I’m sure i’m ovecomplicating it or missing something simple, but any help would be appreciated.