not saving texture images on disc before loading in panda?

OK

BTW, we are using psd image files for some GUI stuff and I’m using PIL library for that. I could try to use pilimageobject.save() and pass it as StringStream to PNMImage and see if it works, like you said here: [PIL in panda) but save() actually saves it to a file, which is slow and was the reason I changed my model loader above.