multiple textures on a model

Hi, I’m trying to model a character speaking using Blender. On one model, I assigned his face to faceMaterial and the rest of his head to headMaterial. faceMaterial will be changing, while headMaterial will not. Is it possible in panda3d to change his face texture only?

if you seperate the face and head into 2 seperate geoms, then it wont be a problem at all.
use the nodePath search function to find the corresponding geom, then just apply the texture to it like you would do with any other object,too. should be covered in the manual.