So I modelled, rigged, and animated a little test in blender.
I’ve had very good luck loading this thing up in panda, and getting it to work.
The problem i’m having right now is that the materials are translucent.
I say that because when the thing is facing front, and of course there is a light shining on it, it looks fine. There is a little colored “button” on the front which appears correctly.
When I rotate it around and face it away from the camera I can still see the colored button, even though it should be hidden now. No the button does not stick all the way through the back too.
Seems to me that this must be an error in my blender setting, but the same thing does not appear when I render the same thing in blender, either still, or animated. It only renders translucent in panda.
what I have done is created a single mesh object, and mapped materials to faces.
Any thoughts or advice? Thanks!