Maya 2012 support?

Hello,

Just so everyone’s aware of how this has played out in the past: The ETC department has traditionally hired a student programmer to compile the new eggers for each new version of 3ds max and Maya. That person changes each year (although we were fortunate to have Andrew do it two years in a row for us).

However, the ETC will be using Unity3D heavily this coming semester so finding someone to write the new eggers is still up in the air as Panda3D is now a notch lower in priority. However, it has been confirmed that there is still a very real need for it which is all we need to confirm allocation of time/resources to make it. We just don’t have that person yet.