I found an executable file named “python2.5” under:
/System/Library/frameworks/Python.framework/Versions/2.5/bin
So, I did what you suggested: moved to that directory via a terminal and typed “python2.5”.
Results:
imac-de-tallmystcarpet:bin tallmystcarpet$ python2.5
Python 2.5.4 (r254:67917, Dec 23 2008, 14:57:27)
[GCC 4.0.1 (Apple Computer, Inc. build 5363)] on darwin
Type "help", "copyright", "credits" or "license" for more information.
>>>
So, I’m able to enter the specific python via a terminal but still not able to load any of the python file I created from there!
Waaarfffffff!!! I’m so happy to finally see that gray window.
It was simply a question of path and not of the python version.
I don’t know why it’s not working with the IDLE but launching a .py file from the console works after setting the paths correctly.
Two days to understand that…
Anyway!.. Thanks for the support
I’m quiet sure that we’ll talk to each other very soon for the many other questions I’ll have
I’m getting the same error as Bradamante. Does this mean we just have to wait for 1.7?
DirectStart: Starting the game.
Traceback (most recent call last):
File "/Applications/Panda3D/1.6.2/samples/Asteroids/Tut-Asteroids.py", line 13, in <module>
import direct.directbase.DirectStart
File "Panda3D-tpl-rw/Panda3D/1.6.2/lib/direct/directbase/DirectStart.py", line 3, in <module>
File "Panda3D-tpl-rw/Panda3D/1.6.2/lib/direct/showbase/ShowBase.py", line 10, in <module>
File "/Applications/Panda3D/1.6.2/lib/pandac/PandaModules.py", line 2, in <module>
from libpandaModules import *
File "/Applications/Panda3D/1.6.2/lib/pandac/libpandaModules.py", line 2, in <module>
Dtool_PreloadDLL("libpanda")
File "/Applications/Panda3D/1.6.2/lib/pandac/extension_native_helpers.py", line 73, in Dtool_PreloadDLL
imp.load_dynamic(module, pathname)
ImportError: dlopen(/Applications/Panda3D/1.6.2/lib/libpanda.dylib, 2): Symbol not found: __ZN6squish10DecompressEPhPKvi
Referenced from: /Applications/Panda3D/1.6.2/lib/libpanda.dylib
Expected in: dynamic lookup