Level editor from CMU

I like your idea, Gogg. It would be great to have a toolbox module with basic, abstract classes which can be used to create any editor you want. I’ve always though the wx module was neat in the way you could use style bits in the class constructor to get different types of widgets. Maybe we could employ a similar approach here. :slight_smile:

hey is anyone else getting this message

protoPaletteData doesn't exist

as soon as I get that message leveleditor
it bombs out.

in protoPaletteBase.py

it is trying to do this:

    def populate(self):
        moduleName = 'protoPaletteData'
        try:
            file, pathname, description = imp.find_module(moduleName, [self.dirname])
            module = imp.load_module(moduleName, file, pathname, description)
            self.data = module.protoData
            	
        except:
            print "protoPaletteData doesn't exist"
            return

:confused:

Yeah, got the same error message.

It seems the project was abandoned. This is kind of typical for university projects. They’re pretty rarely actively maintained.

Is this still working? I have only first 4 options in File menu, the rest isnt there.