Right now, in my game, I have several custom classes. For the sake of my own organization preferences, I have each of these custom classes in it’s own file. As a result, some of the class files have repetitive imports, for example, two of them both import CollisionNode from pandac.PandaModules.
Do these repetitive imports put an unnecessary burden on the system? Meaning, would it create any difference in performance if I put the custom classes into a single file so that I was only doing the imports once?