My dungeon needs torches.
To make the fire, should I animate some textures, should I use particles, should I apply some special fancy effects?
I tried playing with the Particle Panel, but it keeps bugging on my system :/.
How do you guys make your fires?
wezu
May 3, 2012, 5:30pm
#2
I’m using a set of fire images on a transparent background.
Oh, what the heck… here you go, for free for anyone willing to download.
Preview (as gif):
Download link (png+egg):
sendspace.com/file/xvd7fw
Have a happy Third Of May
Hey, thanks, it’s pretty .
Wow, that was easy to import! I don’t know how to make it face the camera though. I can write a task that makes all the torches look at the camera but it feels inefficient :/.
Found it! flame_model.setBillboardPointWorld() . I did not know the term “billboard effect”, I was looking for things like “sprite”.