How to get the current LOD from a LODNode?

Hi i need a way to get the current LOD that my NodePath its using. i read the LODNode api page and can’t find anything that i can use, thanks.

I think the reason why such a thing might not exist is that a node could be rendered by any number of cameras, and could therefore have any number of active LODs in a given frame.

Maybe a method to pass the camera as argument and return the LODNode, i think now i gonna get the distance from my camera and find it that way.