in render-to-texture demo, i set a Multiview Textures
self.texBase = Texture()
self.texBase.setNumViews(2)
self.texBase.setTexturesPower2(0)
base.win.addRenderTexture(self.texBase,GraphicsOutput.RTM_bind_or_copy)
self.makeTvMan(-5, 30, 1, self.texBase, 0.9)
self.makeTvMan(5, 30, 1, self.texBase, 1.4)
self.makeTvMan(0, 23, -3, self.texBase, 2.0)
self.makeTvMan(-5, 20, -6, self.texBase, 1.1)
self.makeTvMan(5, 18, -5, self.texBase, 1.7)
and set config : loadPrcFileData(’’, ‘side-by-side-stereo 1’)
i found view 0 is left and right side by side image, view 1 is nothing. not left eye image in view0,and right in view1