EGG file can contain different things, including animation data and it can be stored separately - one file for the model and another file for the animation data.
‘Model Path’ - your main file, which contain model mesh with joints (bones) structure.
‘Animation Name 1’:‘Animation Path 1’ - arbitrary name of animation to use in Panda later : path to the file with animation, for example ‘walk’.
‘Animation Name 2’:‘Animation Path 2’ - another animation, for example ‘shoot’
Ah, I know what happened. Try to use a = Application(). It’s not obvious, but Actor - is high-level Python class, so when you have no links on it, the garbage collector remove it and you loose control. It’s described here panda3d.org/manual/index.ph … Animations