I made a previous post on this topic: discourse.panda3d.org/viewtopic … highlight=
I have found that the tunneling effect has been in ODE for long time. Because of the nature of my “fast entities” that suffer from tunneling, the solution here seems reasonable for me:
ode.org/old_list_archives/20 … 09477.html
However, I don’t know exactly what it meas to “add very soft, frictionless contact constraints if the line hits the ground”. Should I add a joint? What kind of joint? How can I add “contact constraints” in Panda’s ODE binding? Can you suggest any better solution for the tunneling problems?
Thanks a lot,
JP