GUI choice

I must create a GUI to go with my program. The GUI must be able to modify itself when an object is clicked in the 3D scene, and the 3D scene must be able to modify itself when the someone clicks on one of the GUI’s buttons.

I want the simplest GUI possible, for I do not need extrordinary visual effects or very special widgets. I would go for DirectGUI, but I don’t know if you can have a DirectScrolledList with multiple selection (like a list of checkboxes - as opposed to a list of radioboxes). This feature is very important for me, it’s the main one.

Can you tell me if DirectGUI can do the trick, or tell me what GUI can ?


You can hack some DirectCheckButtons to behave like some radio buttons. I use it in –[HERE]–