I have a game project.
for this, I used 3DS Max & GIMP for 3D model (+ texture)
And I must to have, of course, a Game Engin to have a playable game
but I have, before try to use it, some questions :
Can I create a fighting or racing game with it ?
I want to do a multiplayer mode in my game, so how many players can play in the network with that engin ?
I must to have a servor or somethink like that to will be able to create a multiplayer mode ?
(this game engin was create for “Disney toontown Online”, right ?)
can I create a customize (customization ?) system like “Sims 2” or “Fable” with this engin ?
and don’t worries if you see some’s grammatical error in this post, i’m french…
(If you see some’s errors, you can tell my it will grow up my english level :p)
That’s one of the mayor advantages of panda3d, you can basically do everything with it. In contrast to game development engines like rpg-maker.
However the downside is, you have to do it all yourself.
For example lets take networking. You have to write a client and a server (which might be running on a client as well), which send data to each other with position/rotation, you have to consider that data sent over a network has lags and that data cannot be sent every frame, which means you need some smoothing.
I recommend panda3d to anyone planning to create a game and having all the freedom, but if you can go with a existing racegame engine it will make life easier.
Yes, i guess that it will be a lot of work to make a game with this engin.
But i’m not interested by a “easy” game engin, because the game engin that do everythink for you isn’t good for making a complet game with a lot of feature
I mean that a easy game engin limite your game.
and, in fact, I don’t found a easy game engin for my project
also, I’m very interested by the programmation, even if this would take a lot of time to make a playable game
so I will use PANDA 3D to have freedom and to be able do to everygame