Glow Filter Help!

I was picking through the glow filter example that comes with Panda and I’m really confused. I open up the texture png and its a bunch of blue and an alpha channel, but when the program runs, it shows a character with skin and a face/etc and the glowy stuff. The only texture in the tron egg file is the one with the alpha map, so where is his skin texture coming from??

It’s all in the one texture–you just can’t see it behind the alpha map. See this thread.