GL error

I’ve just finished building yesterdays CVS in Fedora 16 (64 bit), and got this when testing it:

Known pipe types:
  glxGraphicsPipe
(all display modules loaded.)
:display:gsg:glgsg(error): at 508 of panda/src/glstuff/glGraphicsBuffer_src.cxx : GL error 1286
Segmentation fault (core dumped)

I’ve narrowed it down and found that it’s this line doing it:

SpL.setShadowCaster(True, 1024, 1024)

So far the only other thing that doesn’t seem to be working is antialias, where I’m using the same code as I had under Windows. No error messages or anything, only that my model looks all blocky.

In case this is of importance, I have an ATI card with catalyst drivers.

Any help or advice would be greatly appreciated, and I hope I wrote all the relevant information.

I checked in a fix to that bug earlier today.
bugs.launchpad.net/panda3d/+bug/913361
Try updating your tree and rerunning makepanda.

Oh, thanks for the fast reply. Hadn’t thought to check for that, was sure it was my system that was somehow screwed up :slight_smile: