Hello everyone,
I’m using the shader generator here.
This object have something like 1 light (with shadows), and 2 textures (maybe 3)
I used “dump-generated-shader #t” to retrieve shader source code:
pastebin.com/KPLm6D1b
The error :
:gobj(error): created-shader: <invalid atom 65535>(33) : error C5102: output semantic attribute “TEXCOORD” has too big of a numeric index (8)
:gobj(error): Shader encountered an error.
How can i fix this ? I have no control over shader generation.
Regards,