If I include “dynamicTextFont.h” I get an error because ft2build.h is missing.
freetypeFont.h(29) : fatal error C1083: Cannot open include file: ‘ft2build.h’: No such file or directory
I tried to place that file in the include path but that only generates more errors. All this is with the stable release 1.6.2. So I assumed I should just update to CVS version, but building doesn’t work. (I’ll post about the build errors after I investigate a little).
It would be great if we could use updated versions of the Windows Platform and DirectX SDK’s, btw. Is there a good reason for having to use old versions? If not, anything I can do to help?