Hi to everybody
I’m developing a panda project for visual training.
The “game” is simple: a text that is moving on the screen (linear moving) and a user that should be able to read the word.
The problem is that if the text moving a little bit faster the word become unreadable or blurred.
This is my little example:
import direct.directbase.DirectStart
from direct.gui.DirectGui import *
from direct.interval.LerpInterval import LerpPosInterval
text = OnscreenText(text = “myText”,pos = (-1.7,0,0),scale = (0.05,0.1,0.1),fg=(1,1,1,1))
base.setFrameRateMeter(True)
i = LerpPosInterval(text,2,(2.7,0,0),fluid = 0)
i.start()
run()
I checked and graphics driver is correctly installed, panda3d works on 60fps and the problem is the same in an other pc.
I’m on ubuntu 12.04 and i tested my app also in a windows 7 pc.
Anyone have suggestion to avoid this problem? thanks!