3 total nodes (including 0 instances); 0 LODNodes.
0 transforms; 0% of nodes have some render attribute.
1600 Geoms, with 1000 GeomVertexDatas and 3 GeomVertexFormats, appear on 1 GeomNodes.
2449000 vertices, 2449000 normals, 2449000 colors, 846400 texture coordinates.
GeomVertexData arrays occupy 132074K memory.
GeomPrimitive arrays occupy 6285K memory.
1602600 vertices are unreferenced by any GeomPrimitives.
2392 GeomVertexArrayDatas are redundant, wasting 82084K.
1393 GeomPrimitive arrays are redundant, wasting 6246K.
0 of these are on 0 tristrips.
1334400 of these are independent triangles.
4 textures, estimated minimum 1200K texture memory required.
This is the serega-kkz example with 200 pandas btw.
Could it be because of old GPU or drivers? 2600XT
Im gonna try the same thing on W7 with Dx9.