If I do a search for “base.camera.” through all of the .py files in the P3D distribution I find all of the following methods being used:
getPos(...) getHpr(...) iPos(...) getMat(...) setFov(...) setHpr(...) setX(...) setY(...) setZ(...) lookAt(...) getNetTransform(...)
I want to be able to get a quaternion from the camera pointing vector (a rotation matrix would suffice) but I can’t seem to find documentation describing all of the camera methods. Can you help me by pointing me to the camera API documentation?
Also help me out here plz … Now that I see base and base.camera in the code, how would I go about finding what class they are associated with (e.g. what class is base and what class is base.camera)? If I knew that then I suppose I could easily find it in the dox. Pardon me for being dense here plz, I am a noob to P3D and Python.