I have a game that implements a client to connect to a server. I want to put an image on screen before connecting to the server as well:
class MyGame(DirectObject): def __init__(self): self.myImage = OnscreenImage(image = ....) self.myClient.connect(host, port, timeOut)
I want the image to appear on the screen and then the connection is made, the image is a load image, text of image is “connecting to server”. But the opposite occurs, the load image is displayed only when the client has completed connecting. As I can force Panda3D to load the image first and then connect to the server?
I want to do this from the init.