I am now using maya2009 to render a wall model. The texture is a stone picture. The repeat UV is 20 and 4. The render view in maya seems normal. But when I export the .dae file into .egg file, it can not tell the texture, it’s only the yellow surface. The following is what I got during the export.
Ekstrom-iMac-2:EEGtest huizhang$ cd /Applications/Panda3D/1.6.2/bin
Ekstrom-iMac-2:bin huizhang$ dae2egg -o wall6.egg wall6.dae
Reading wall6.dae
:daeegg(warning): No uv set binding found for input set 0
Writing wall6.egg
Please email the problematic .dae file to me (hit the e-mail button below this post) and I’ll look into the problem. I probably won’t have time for it anytime soon (as my todo list is huge), but I’ll get to it eventually.
For the record, Panda also provides Maya exporters, and that pipeline is a lot more stable than the collada pipeline (as a lot of people use Maya).