Hi, does anyone knows any driving simulator developed using Panda3D?
Do you need it physically simulated or would non-physics driving be alright? I’m trying to put together a car driving physics simulation as a sample but I’m waiting for 1.6.0 to get the ODE hooks I need.
If you can get by with ‘game’ physics, the process for writing one should be pretty much the same as writing any other game. I think someone is writing a driving game over non flat terrain, haven’t heard of any progress since he asked for help though.