Been a while, but now putting together a distrib for playtesters. I am putting PYC and BAM files in the install package. Everything is working, but on testing what I installed - I got an error saying that the model can’t be found.
I am loading them with a line like this:
self.model = Actor.Actor(self.pathMesh, self.dctAnims)
do I need to explicitly add “.bam” to the model names (which i have in self.pathmesh?)
Is there a setting so it can look for .egg (like when I’m coding) and use .bam if it doesn’t find the .egg file? (like in the final distrib version)