It’s okay, I’m just glad to know that you’re willing to look into it. With the reply you gave to my post about pdeploy, packp3d, and subprocesses in this thread: [url]Deploying with pdeploy and packp3d when using subprocess], I have to conclude that the suprocess idea to allow clean up via sys.exit isn’t going to work unless I packed up each part of the game separately and installed them both, which would mean finding a way to either create my own installer or tie the two installers together, and that’s a whole new monster to deal with since I have no experience in such things.
Hopefully, with your help, I can come up with another solution.