Displaying text via TextNode

It certainly does seem like a driver issue. For some reason, your driver seems to be unable to render the textures that we use for fonts, but it can render other textures. I haven’t isolated what’s different about these font textures yet, but maybe it doesn’t matter too much: the problem is clearly in your driver.

One more thing to try: replace the texture file named in cmss12.egg with your own texture, and pview that file. Also comment out or delete the format line altogether. So the entry should look like this:

chars {
“/the/path/to/my_texture.png”
}

In addition to a small white dot, you should also see a animated series of rectangles that show different regions of your texture. If that works, it proves that your driver is unable to render the cmss12.rgb texture, but it’s certainly not obvious to me why not. Maybe it doesn’t like grayscale textures either.

David

Hi,

i’ve tried removing , it still displays the small dot.
Also if i just run “pview” standalone i can see a blue texture, instead of the small dot.

I will try to update the drivers, and hopefully will get better results.

Thank you both for your help and tips.

Best regards,
vlad