i have to make a 3d game in only C++,and must say the tutorials even in the C++ section have 25% of its coding contents in python which doesn’t help at all.
In addition to that, all the samples are in python and i really understand any programming features through samples.
Hardcore topics such as ‘collisions detection and AI’ have only py examples given.
That doesn’t encourage us C++ average programmers…
If you are thinking any the concept matters well let me tell you with a language like C++ better not try doing “trial and error programming” and thats exactly what i have been doing wiz the py examples given .
Any useful tut for Panda3D via C++ elsewhere or any C++ games resources.All links will be appreciated.